Winning a war outright is meant to be difficult unless you have truly overwhelming power. Usually this shouldn’t take long when “achieve war goal” is already available, but sometimes the AI can be extremely stubborn. To avoid that you need to win the war before that happens to you, by bringing their surrender acceptance to a level where they will surrender. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. View community ranking In the Top 1% of largest communities on Reddit In the Top 1% of largest communities on RedditEtch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. yeah wiping out their fleet, conquering your war goals, all while losing as little as possible both ships and systems of your own to keep your own war exhaution low helps you achieve total victory more easily. I've run into similar issues where I'm clearly stomping. Users of this war goal will always cede fully occupied claims first. The Assimilation* wargoal is just there to allow you to actually do it. A war of ideology works similarly, where if you achieve wargoals, their whole empire shifts to your ethics, but if not any fully occupied systems that are not claimed become an empire with your ethics. Stellaris gives you multiple ways to achieve goals, but you'll almost certainly fight other empires, but war is not easily mastered. You need to end the war as status quo or achieve war goals to get what you've taken, but you can only keep the things you had a claim on. Your opponent has a certain negative modifier to his willingness to surrender. r/Stellaris. I have an Empire listed as inferior that has kind of cut off my expansion. Which makes no sense. If I go to war against an empire, that lets say has 10 planets and I make claims to 3. ReplyWarscore in stellaris is quite busted, tbh. Business, Economics, and Finance. Posted October 08, 2018. Hopefully having 2x or 3x the required warscore for 100% will allow me to conclude these wars the way I'd. Goal of the war is to impose values. That means if you're in a war against a Federation or a Defensive Pact, you need to fully occupy every planet and star owned by both. If you hover your mouse over the red X in the achieve war goals box it will tell you the modifiers for surrender. I have an Empire listed as inferior that has kind of cut off my expansion. The person that has been declared a crisis was allied to another player. This is hard to do without conquering every bit of the enemy space. 0 game. But he is weaker but not that much weaker than me. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Or if their war goal is to vassalize or to push their ideology onto you and they managed to take over even one of your planets, hit "Achieve War Goals" or get those planets and the systems their in or you'll lose them as a new. YET I am 23 points from my goal. Add a Comment. The effect that has varies based on your war goals. Got dragged into a war by an ally. My goal is to survive a 5x crisis at year 2300-2350 Grand Admiral. • 3 yr. - Enormous procedural star systems, containing thousands of planets. Now you can only guess at it based off the name of the war. Fights will still take a long time, but the attacker doesn't need to conquer 50% of a Federation spread across the galaxy to achieve a war goal on one of its members that is. I conqueed most of my enemy's teritory but the war goal has't moved very much , any adive on how to complete the war goal ? 1. I can't find anywhere to view and edit my war goals. Be their neighbor. 11. r/Stellaris • 3 yr. 8champi8 • 3 mo. #11. paradoxwikis. 60 results. How to "Achieve War Goals" (or, at least, functionally do the same)? : r/Stellaris • by LeftRat Shared Burdens How to "Achieve War Goals" (or, at least, functionally do the same)? So, I haven't played in a long time, but it seems to just be impossible sometimes to achieve war goals. im on 53%. 407K subscribers in the Stellaris community. *These are nicknamed "Total War" wargoals after the Colossus; which gives a similar style wargoal to any empire in the mid-late game. Going back to devouring swarm next time so I can just slaughter the filthy xenos. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. OK. If you occupy all/most of their systems and definitely ALL THE PLANETS they will accept a full surrender. First Traditions: Expansion, Unyielding. Use a chattel slave economy for your core resource needs, including a food economy to power alloy production. #10. I've pretty much wiped out 80% of my enemy's fleets, captured the majority of systems and planets, and is constantly staying at zero, literally not going higher. #9. Peace out via status quo and prepare for the next attack in 10 years. i didnt think of it at the time so that is the answer but is there an easier way, like a list some where?When you look at the war screen, in the lower left you'll a button that says something like "achieve war goals" or "enforce war goals". Ok what is up with war exhaustion. In you case, it's easy: 5 = 8 - 3. Becoming Custodian and removing the term limit is great, the GDF is great. I started agressive war against an opponent who had defensive pact with his neighbor. Hide filters. In Stellaris there is a warscore system. There are two ways to end a war. of having to crush a rebellion invade every planet but because the sticker over the planet is not mine I can't click achieve war goal and instead take status quo then wait 10 years to finish them off after they negotiated a protectorate status with my do goober. Simply bring up diplomacy with your enemy and select your single wargoal. When you declare war, you set that planet as your goal for the war and then you go to war. Hide filters. I declared war on an empire and their allies and I've conquered all their systems, occupied all. There is no reason for a faction with every Starbase captured to be forced to stay in a 50. About to start my first war and trying to understand the concept. ago. After invading every planet and capturing all their systems the war ends with status quo. 3 (9d15) - Impossible to achieve war goals in vassals war agains revolted empire Game Version v3. #1. Surrender results in the loser shifting ethics, civics, authority, etc. A fix would be to let you pick new war goals when you kick someone out from the war, but that would be highly exploitable. The OP is describing two unrelated wars that happen to be against the same nation. Tace. What does the "Achieve War Goals" button say in the war status window? If you can meet all of the negative conditions (claim all territory, etc. I tried sending my fleets into their territory, the starbases and outposts change to green, although the galaxy map's territory borders don't change, but the value on the "achieve war goal" button in the war screen never seems to change in my favour to a point where I can select it. Reply reply CMDR-Onipherous • Total annihilation is the only way to defeat an enemy. You may have chosen the wrong war goal. It's also important to note that even with other war goals, claimed systems that are fully occupied do still change ownership. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. In this video I am going to break down the basic ways that we can go to w. Do not know which of the 20+ Empire's I've beaten into submission we're meant to be vassilising. e. Is there actually a way to achieve war goals if your goal is to vassalize an empire? I was in a war with an empire much weaker than mine (probably as a result of two previous wars) and after a 9 year war I was occupying ALL. I’ve had a similar issue too. However you’ve found yourself in a war, your Empire's ultimate goal is not only to survive but also to thrive in the galaxy. It is being developed by Paradox Development Studio and published by Paradox Interactive. It's changed with the recent updates and a lot of demands/casus belli now require you to be neighbors among some other requirements. As title says, playing multiplayer game, we went to war with a neighbor, we have occupied all planets but we’re still at -23 to achieve conquer…Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. You can add goals up to your warscore (and at times even over your war score) and they will accept. Search our database of 60 Stellaris war goal IDs. For example - you could have a war whose goal is Humiliation, and you'll still get your claims if you win the war. Phase two is; the fighting of the war. not my favorite thing in Stellaris. The AI seem to be glitched on this station and won't move from it, and that's the only system that's left from the council member that isn't occupied, which borders a vassal that wants it, so due to this bug I'm about to lose a war in a game I've put about a. 113. If you win the war, you can only get whatever systems you set as your goals. Title This thread is archived New comments cannot be posted and votes cannot be cast Related Topics Stellaris. Achieve your goals, you win the war. So basically conquer via claims/conquest war goal -> immediately release as vassal -> give new vassal nation the systems you want via trade -> grant independence -> immediately demand tribute. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. You can bypass the whole claim system by being a devouring swarm or a Determined Exterminator, or by declaring war on one. i left my save off last night after the rest of the Galaxy declared war on me with them all being in a federation so my goal right now is to survive the war while gaining menace. No matter how much I conquer my "occupation" war score is 0%, and my total war score is 60+%. On the war progress menu where you can see who is winning/losing and the war exhaustion. Found it. Pause the game. I felt it was extremely unrealistic. I mean the acceptance in the war menue, where you have the button for status quo, surrender, force wargoal (i play it on german, idk how it's called in english). ago. . Stellaris. Fluffy-Tanuki. Best. Vassalization wars are impossible to win. • 10 mo. A Weapon of Mass destruction should be making empires capitulate. But wait, there's more. It will change from white peace to your victory. as for the op, don't worry about it, just go for any claims you have(or make some if you can afford it) and force the ai's war exhaustion to. If the war caused you to lose your commercial pact with their ally, you may very well have started a. 1 comment. Start a new game with only 1 FE and yourself as a purifier type empire 2. -must first ask in diplomacy screen, then you have 1 year to declare war. But honestly for anything other than Seize the Galatron, you’d end up basically doing an all-out war due to how war exhaustion is handled in the current version. After invading every planet and capturing all their systems the war ends with status quo. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. So I'm in a war with this one empire, and they won't surrender. Occupied system doesn't meant you will get it after the war ends. 5 What version do you use? Steam What expansions do you have installed? Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Federations, Nemesis, Aquatics Do you have mods enabled? Yes Please explain your issue is in as. It was around year 2300, so mid-game, and it was a humiliation war. The way wars work in Stellaris, it's literally impossible to ever win a truly defensive war. Plus edicts and tech that generate more resources. Warscore is the mechanic used by the game engine to set victory conditions. 99. so I have achieved all my war goals the enemy have nothing, all systems occupied by me war exhaustion is 20% 40% and rising like 1% per year nothing else happens, at this rate it will take another 60 years before this AI "morons" finaly surrender so wtf is going on there? any way to make them give up? btw achieve war goals is -198 and status quo at +87. ,as applicable. In this video I am going to break down the basic ways that we can go to w. think in all conditions other than your surrendering that the border status should revert to what it was prior to the war. humiliation of your enemy or to make them have the same ethics as you do. The AI attacked me, and I selected a humiliate war goal. Name. There are three ways to achieve victory in Stellaris: Domination, which requires you to own 40% of all colonizable planets. For some fucking reason there still isn't a merge wars mechanic in stellaris, so every system or planet occupied and every fleet. The first mentioned country declares war. The status quo effect of the Subjugation war goal is that, if you fully occupied at least one planet owned by the target empire that you did not claim, then all of that empire's systems that you fully occupied but did not claim are. The occupation percentage is 0%. Goal of the war is to impose values. Yes. But if the empire has a powerful ally on the other side of the. ago. For example, I just decimated this AI's entire empire. The variety between different empire types would increase, but then to achieve that goal, we could. On the right side of the war screen is your enemy. Originally posted by Darksynapse: Every war I get into ends in a "white peace". Achieve War Goals -2100 lol. wpflug13. In an offensive war, I have occupied every system and planet. However, I’m still missing 55 points in my war goal to vasalize someone. Showing 1 - 9 of 9 comments. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. 2240 complete Ecumenopolis. 2 update. 1. This works for newly liberated systems when "carving up" enemy nations. I attempted to vassalize this empire (yellow) which had a ton of small vassals (everything else). It is compatible with all other mods as it only adds new files. I ask them, they say no and i start the war with the goal of vassalization. They won't accept defeat when I offer them the achieve war goals option, because I've claimed every system in their empire and it reduces their acceptability to -307. In total war anything you lose, or take will be instantly lost, or taken. just put an end war negotiation system in the game that allows you to pick what war goals you achieve as they do in EU4. I ask them, they say no and i start the war with the goal of vassalization. r/Stellaris. It might be that certain War Goals are restricted (maybe there is a type of war goal that only militarists get, for example, or a war goal unlocked through technology). Reagarding your screenshoot, you already at victory, click achieve war goal button with green tick and force your victory by clicking send offer button. Screenshots are needed here for us to see what's going on. Quick Overview The war command in Stellaris is used to simulate a war declaration between two countries involved in the game. Only occupied and claimed system that will be yours after the war ends. Stellaris Real-time strategy Strategy video game Gaming. Change your war policy to liberation wars. 0 unless otherwise noted. . comment for picture: I tried to make a collage, which shows attempt of making peace, with line "-160 demanding unoccupied systems", but everything what was claimed by allies and is visible on map, is already occupied, including vassal and defensive pact, could anyone help me what I should do? and how do you deal with wars in federation, for example I can't. Sohei May 23, 2016 @ 6:25pm. I already have 1 willing subject. Except when I try to declare war, there is a vote in the federation (hegemmon) that my overlord controls, and it. Depending on your warscore & enemy's war exhaustion(?) select Achieve war goals on the new war with 0% warscore giving you control of even unoccupied systems and planets. Call it something else but this is what I'm talking about. Total War can only occur under specific war goals - any wars with Fanatic Purifier type civilizations, the War in Heaven and Machine Uprising event chains, and wars regarding the existence of a planet. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. In general the best approach with conquest (claim) wars is to complete as many objectives as you can as quickly as possible and then peace out the instant the AI will accept a status quo. Status quo means the war ends and you keep the borders as they are. Total wars are restricted to certain paired war goals, meaning that if one side has one goal, the other side automatically uses the paired one. 1 Answer. If you're missing anything change your map to Diplo view and look for red you're not occupying. If another empire is in control of one or more of your demands there is no way you’ll be able to achieve war goals. It doesn't look like there will be a casus belli system per se. Phase two is; the fighting of the war. The open borders thing is essentially demanding an extra-long truce in lieu of any other war goal, which is an interesting idea. Sep 7, 2022 Jump to latest Follow Reply Description Cannot achieve war goal after invading target's systems [v3. No idea how to make them surrender. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. They decided to get pissy, so we are now rivals with shared borders. You can get another +50 towards achieve war goals (in this case vassalization via subjugation) for superior fleet power. to which. Do you have to achieve all your war goals to declare peace. Stellaris is not a war game and it's perfectly fine (in my eyes) to be a peaceful empire that tries to survive in an hostile galaxy without harming it's neighbours, and possibly even trying to bring them on the (rightful) path towards peace. I bombed every planet he had into a tomb world except his homeworld. About to start my first war and trying to understand the concept. The wiki says -50 surrender acceptance. it works both ways though, so if he takes your systems he will keep them after status quo. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. Negative relations with all other empires (though not nearly as bad as genocidals), start the game with the ability to abduct enemy pops with the raiding bombardment stance instead of plain bombardment, and the ability to declare war with the casus belli of despoliation which forces them to pay you resources when you achieve it. There is actually something to be said for paying attention to the game giving you a red warning flag. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. reiryc7 May 13, 2016 @ 12:57pm. Use the liberate planet war goal to create new states with your ethos, then vassalise and integrate them, it's basically just ceding planets but with extra steps. 4. You have to actually take the systems you claimed, pay attention to planets, you need to occupy those as well. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Sorted by: 3. It is Paradox. Decleared war on an empire to make them my tributary. Too Few Crisis, and too few variety in crisis's. Stellaris War Goal IDs. r/Stellaris. Every war I get into ends in a "white peace". The dev diary today mentioned that they are considering adding this feature in a future patch. I recall a message saying I had not set my war goals and I opened that scree selecting Vasselize for 60% war score IIRC. 100 warscore should not be a hard cap. How do I get this? I honestly miss the old war goals system. This tutorial covers the basics of starting and ending wars, and covers some of the more common war scenarios. That said, in previous wars I invaded every planet of my enemies and their allies and was unable to achieve war goals. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Best. Posted October 08, 2018. This works for newly liberated systems when "carving up" enemy nations. However if I declare war, I have to gather so many points to achieve victory. Go to Stellaris. Jul 10, 2016;. ) When war was declared I chose the humiliate war goal, and then moused-over the box for "Achieve War Goals" (which shows the result of that end of the war if it were to happen right now). You need a casus belli to declare war, which then allows you to declare a war with a certain war goal determining the consequences. 4. No influence gain, or penalty. When I hover over the Achieve War Goals acceptance in the war UI it states "Humiliate Wargoal -25". Achieving war goals for multi empire wars I know this is a common complaint but I really hate how hard it is to achieve war goals when taking on multiple empires. Hell, capital planets alone are normally worth 66points at the start of the game. However when I declare war on them, I can demand about 5-8 planets. wpflug13. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. 4. It stayed on -2 for achieve goals for about 5 years before going to 0, and eventually 3. Go to Stellaris r/Stellaris • by GreenShockwave. The best part of war exhaustion is that "apparently" the game counts the ameba bubbles as a very valuable ship because when I lost it on a war on its juvenile from my war exhaustion jumped 8 points by itself. The only problem is, they are also at war with a fallen empire who has captured a system I had a claim on and have taken a planet and two habitats in a system with a total of 1 planet and 7 habitats. I can never get enough points to achive my war goals. This is probably what's causing your issue, I just ran into this issue when I'm trying to free about 5 AI empires from a council member. Step 6: crash your economy because you choose a conquer war goal insteed vassalizing and enjoy micro manging all. (Their war exhaustion is at 100%, mine is at 90%) I keep capturing more and more planets, systems and destroying pocket fleets, but that number still isn't going above the damn zero mark. #2. - Deep & Varied Exploration. The open borders thing is essentially demanding an extra-long truce in lieu of any other war goal, which is an interesting idea. The Negotiate UI is. Easy solution is blow up a few planets ai generally surrender after some time. Executing the above command would make the empire with an ID of 9 declare war on the empire with ID 4. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to take the planets with armies a majority. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. 4. Propaganda, for example, could become an important factor in keeping the war’s approval ratings up, which in turn boost the economy and army recruiting rates. You have loads of different casus belli for different types of empires, unity and society tech that reduces war exhaustion and claim cost. I am waging a war for claims as my. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. . To avoid that you need to win the war before that happens to you, by bringing their surrender acceptance to a level where they will surrender. The only systems I have claims on are occupied, as are the planets in them. A war goal is not something you have to achieve in order to win the war, but rather an effect that will happen as a result of winning the war. The left part of the war screen is you and your allies. In my opinion this is better than Achieve War Goals because the new nation created will mirror your ethics. However, I’m still missing 55 points in my war goal to vasalize someone. Hover over the "achieve war goals" button to see what affects it. You need to reach your war goals. To be fair, bubbles is indeed precious, and I deserve death for letting them die. 4. When your war exhaustion hits 100%, a 6 month countdown begins, at the end of which the other side can force a Status Quo peace treaty on you. X being the Empire ID of the empire you want to takeover to either force a surrender or status quo. It just needs to be more intelligently calculated - if you're much bigger than the opponent, it should be easier to ask for territory (100 planet empire can easily ask for 10 planets, but a 10 planet empire should at. Right now, I have conquered every single planet and taken every single system they own. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. their planets, shattered all their fleets, and yet I can't claim my war goal. One thing Stellaris really needs to do is give you a way to get a list of unoccupied claims (especially if you have allies) so you don't need to figure out what you're missing. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. War is almost inevitable in Stellaris . Steps to reproduce the issue. I recall a message saying I had not set my war goals and I opened that scree selecting Vasselize for 60% war score IIRC. I can't seem to win a war no matter what I do. seakingsoyuz. The war goal was never actually attainable,. Overall strategy: Tech rush. Same for mousing over "Settle Status Quo". Declare war on his vassal and as long as his overlord comes to new war and becomes war leader this exploit is valid. ThePromethian. The first method involves going to war with a target empire. Once their war exhaustion reaches 100%, you can force a status quo peace. 1. Whatever you take, or lose will instantly transferred. The number that appears next to it is the number to care about, and if you hover over it, it'll show you what you still have to overcome in order to win the war. how can i be losing?! will they surrender eventually? or did i miss something?Fuck all. It's a Total War CB that you can use against Genocidal Empires. why would they sue for a white peace when their war exhaustion is only at 45%? they will force surrender soon after they achieved the required war goals or peace out if the federation also hits 100% WE before they can. You don't have anything occupied. Stellaris has a lot of fun, challenging, annoying, and luck based achievements. I have bombarded every planet, and captured the capital and the main colonies. When I simultaneously declared war on the entire galaxy there was less of a problem and most surrendered immediately after being defeated. Apr 21, 2022 @ 10:54am. Your claims probably have planets inside the system. In case you're not sure what I mean by "normal" war goals, there are several special war goals that result in what Stellaris calls a "total war". Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. In any total war, claims are not needed, and ownership of each system is transferred immediately as soon as the system is fully occupied, even while the war is still ongoing. How would you even achieve war goals against an empire that is at war with multiple empires at the same time? Reply reply. If they back down, you only get the first one. Stellaris. I use a UI mod, so I don't know if what the option says when hovering over the "achieve war goals" button. A 25k bastion requires 0 minerals per month. Status quo means the war ends and you keep the borders as they are. Surrender results in the loser shifting ethics, civics, authority, etc. The process for declaring war seems to be as simple as choosing war goals. You could get dozens of planets in a single war that way. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…Related Topics. But "occupation" indicator for the enemy shows this as 58% for unknown reason. If there's a system listed in the victory tooltip that's not. Jormarn. You could get dozens of planets in a single war that way. So I just had my first war, and I'm a bit confused. Nightmyre Mar 21, 2020 @ 12:47pm. The more you're trying to accomplish/gain by a war, the more significant the amount of work you must do to get a single % point. 2230 1k research. otherwise you'll end up. I have an Empire listed as inferior that has kind of cut off my expansion. As the war goes on, as battles are lost and won, Empires will experience a level of exhaustion depending on how. You can't get more from. The other one, depending on its ethos, may awaken as a guardian of the galaxy. Also of the 4 regular awakened empires can experience a domination awakening, where as the robotic empire can only awaken during the contingency. Report. If you want to do it for RP reasons, sure that’s fun. You just have to check claims on the map. ”. YouTube™ Video: Stellaris Newbie Tutorial for WAR. My side is winning a war, but half of my systems are occupied because I was fighting on two fronts. wg_wipe_them_out. MJim. Claims are independent of war reasons. r/Stellaris • 3 yr. It worked in every other game, but not this time. If your war goal is vassalization, when the AI accepts a status quo victory, all of their systems that you fully control but have not claimed will split off into a new vassal state. Move slaves to the colonies at at energy-only costs to get them to the 10 pop upgrade limit, so you get both administrator jobs for better unity/aminities, improve. e. superiority of claim should be a score based system which gives more points to who took it and even more who. Regardless of your war goal, the way to win a war is always the same: have a stronger military than them, and destroy their ships and occupy their systems and planets until they give up and surrender. it works both ways though, so if he takes your systems he will keep them after status quo. Cannot achieve vassalize wargoals I'm playing as a feudal society empire right now, waging a war of subjugation on the empire to my west. I had claims on about a third of a neighbors systems and then declared a subjegation war. Views: 164,800. Make sure you are clicking on your war goals in the make peace screen. I can't find anywhere to view and edit my war goals. this is probably a bug, saving and restarting the game might work. enemy is at 100% war attrition. My guess is you've not conquered any of their planets, and so there is a "demanding unclaimed territory" modifier. ago. Just wondering if I should list every option such as vassalize,. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. Jan 31, 2013 103 97. purging a species, invading primitives, eating pops) to come with a chance of being uncovered as a galactic menace. 11. Hi. Once the war is over, release it as a vassal (subsidiary). DLC. Allegiance War cannot achieve wargoal Game Version 3. Since in Stellaris, you can only ask for items in your wargoals set at the start of the war, you will not be able to take and keep planets from his allies (unless they were part of your wargoals). Just have a high end tech or a option for fanatic purifier spiritualist to declare crusade. The first mentioned country declares war on the second and sets a specific wargoal, which represents the objective they hope to achieve with the war.